AMD wants to power handheld graphics with licensed mobile technology

Almost a quarter of people in the United States today use cell phones as their primary personal telephone. The built-in Music Player pumps its sounds out through the high-quality stereo speakers. It also

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Are you wanting a gaming console experience with your mobile? Well, with AMD aiming to get its graphics technology (from recently-acquired ATI) into that mobile handset, your day may at least partially come soon. We’ve all seen the lag in some recent handsets, and we attributed that slowness to the advanced graphics capabilities some newer units have along with an underpowered CPU under that cellphone skin. AMD seems serious about attacking that problem as handsets grow even more complex and turn into miniature multimedia powerhouses, as it’s created an entire new business segment focused on developing and licensing leading-edge graphics core technologies. This division will not only attack cellphones, but all handheld across the industry. With PDA sales trickling down to nothing and smartphones becoming “the handheld,” this means AMD is entering the graphics business for wireless devices, in a nutshell.

 

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Hence, you can easily transfer it to your personal computer with USB port or you can also read PDF files on your very own mobile handset. There is also a secondary VGA camera solely for Video calling across WCDMA networks. Of late, every leading mobile handset manufacturing company has been introducing new handsets in various shapes and sizes with innumerable functionalities to get the hold over more and more users, but only a few of these handsets really stand out of the crowd

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